
An Eco-Horror
Game Anthology
Rules-light and rooted in the award-winning horror game, Trophy.
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The Culling
The Culling is a story about how few things are truly disposable. We began with a discussion about how we harvest limited resources, and questions about how recycling is more often downcycling. Materials tend to degrade when recycled. While aluminum is highly recyclable, and it’s cheaper to recycle it than harvest fresh material, a plastic…
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Rooted in Crisis: A Game of Climate Reflections and Choices
Imagine a world where every choice you make, every path you traverse, weaves the rich tapestry of our planet’s future. This is the essence of Rooted in Crisis, a groundbreaking anthology of tabletop roleplaying games that invites you to step into diverse yet interconnected realities shaped by environmental challenges. Each game is a unique narrative…