Perspectives
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Rooted in Crisis coming to Kickstarter this Summer
Three years ago, Sam, James, and Chloe approached me to discuss the possibility of using Trophy as a teaching tool in the environmental sciences, specifically to counter the feelings of powerlessness that come up when facing the climate crisis. They saw how tabletop roleplaying games can use fantasy as metaphor for contemporary struggles, can shift…
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A Poetic Turn
In the face of the ever-intensifying climate crisis, innovative approaches to fostering understanding and inspiring action have never been more needed. As an interdisciplinary scholar with a focus on the consilience of science and poetry, I assert that poetry stands as a uniquely potent tool to achieve this. It is this conviction that has guided…
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Ecohorror and Roleplaying the Climate Crisis
It is commonplace in our media to encounter images of the climate crisis that evoke the horror genre, especially in films and news reports that stage scenes of devastation and disaster. These representations of the climate crisis often promote a feeling that Simon Estok calls ‘ecophobia’. According to Estok, ‘the frustrations of not being able…
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Rooted in Trophy
What does it mean for a game to be ‘Rooted in Trophy’? Simply put, it indicates that the game is inspired by and uses the System Reference Document (SRD) of the Trophy games created by Jesse Ross. The first and original game is Trophy Dark, a story of tragic fantasy in which a doomed party…
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Rooted in Crisis: A Game of Climate Reflections and Choices
Imagine a world where every choice you make, every path you traverse, weaves the rich tapestry of our planet’s future. This is the essence of Rooted in Crisis, a groundbreaking anthology of tabletop roleplaying games that invites you to step into diverse yet interconnected realities shaped by environmental challenges. Each game is a unique narrative…