Games
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Shadows in the Ice
On this Earth Day – the annual initiative instigated in the USA in 1970 and now a global awareness-raising platform for a plethora of environmentally-themed events and campaigns – I put the finishing touches to my yearly contribution, Writing the Earth – a programme of events using the creative arts to explore ecological issues. This…
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New Ozymandias
“No one is more dangerous than someone fueled by righteousness.” While we were drafting New Ozymandias for Rooted in Crisis we were thinking about the type of person that does a lot of mental gymnastics to justify their means to their envisioned end. Throughout our drafting, we did a deep dive into the complexities of…
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The Forgotten City
The Forgotten City is a tale of slow, creeping, relentless, and inevitable doom. The peril is insidious, its growing influence, its corruption, and its fore-telling are entwined through the very fabric of the city that the players create. Their actions are tinged with hopelessness. They are powerless to stop the disaster, however forewarned. This puts…
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Gaia Station
Gaia Station, my Rooted in Crisis contribution developed with Lev Horodyskyj, the founder and CEO of Science Voices, asks what turned out to be a hard question: is it OK to make the climate crisis, and specifically the human effort to expand beyond our own biosphere, funny? Ok, maybe not laugh-out-loud hilarious. But darkly humorous?…
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The Culling
The Culling is a story about how few things are truly disposable. We began with a discussion about how we harvest limited resources, and questions about how recycling is more often downcycling. Materials tend to degrade when recycled. While aluminum is highly recyclable, and it’s cheaper to recycle it than harvest fresh material, a plastic…